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    deepcode-ai-sys

    Goal Mode Deepcode

    v1.1.2Tools & Commands
    opencode-goal-mode-deepcode

    OpenCode Goal Mode — goal agent + server plugin: goal_set, idle evaluator (deterministic + LLM), auto-continue until YES. Status machine, budgets, scope guard, persistence, goal history, slash commands.

    GitHub stars

    0

    Monthly installs

    530

    27 in 7 days

    Composite scoreSCORE

    36.4

    Multi-signal model

    Last commit

    13 days ago

    2026-08-07

    Install and configure

    opencode.json

    Writes to this project's opencode.json — applies to this repository only.

    opencode.json

    {
      "$schema": "https://opencode.ai/config.json",
      "plugin": ["opencode-goal-mode-deepcode@1.1.2"]
    }

    opencode loads npm dependencies through its embedded runtime on startup and caches them locally — no manual global install needed.

    Goal Mode for OpenCode.
    One primary agent, one server plugin, seven tools + nine slash commands. Deterministic verification, budgets, scope + risk guards, persistence, goal history — no sidebar, no reviewer army.

    npm version license CI

    What it is

    You pick the goal agent and give a real task. When the work deserves a finish line, the agent calls goal_set with a verifiable goal — a single condition, or an objective with criteria that carry verification commands (tests green, build passes, file contains X).

    After each turn the session goes idle. Goal Mode checks the goal — deterministic criteria first (command exit codes from tool evidence), then a separate evaluator model reads the transcript and answers:

    • YES — goal met → completed + summary, loop stops
    • NO — not yet → plugin sends a short continuation prompt and the goal agent keeps going

    That is the core loop: work → idle → judge → continue or stop — wrapped in a status machine, budgets, a scope guard, and persistence.

    Casual chat without goal_set behaves like a normal agent — no hidden loops.

    OpenCode layout

    OpenCode loads this from your config directory:

    ~/.config/opencode/
      agents/goal.md              # primary agent (goal_set / goal_update / goal_blocked / … via tools)
      commands/goal-*.md          # /goal, /goal-status, /goal-inspect, /goal-history, /goal-pause,
                                  # /goal-resume, /goal-stop, /goal-discard, /goal-replace
      plugins/goal-mode.js        # server plugin entry
      plugins/goal-mode/          # plugin implementation
      skills/goal-mode/SKILL.md   # optional instruction layer for the goal agent
      opencode.jsonc              # register the plugin (see below)
    

    No TUI plugin. No tui.json entry for goal mode. The plugin id is opencode-goal-mode (server only).

    Register the plugin

    In opencode.jsonc (paths relative to that config dir):

    {
      "plugin": [
        [
          "./plugins/goal-mode.js",
          {
            "evaluatorModel": "your-provider/your-model-id"
          }
        ]
      ],
      "default_agent": "goal"
    }
    

    evaluatorModel is optional — empty means reuse the same model as the goal session.

    Install (npm – recommended)

    npm install -g opencode-goal-mode-deepcode
    

    The post-install step prints a one-liner. Run it:

    opencode-goal-mode-install --global --link     # symlinks (recommended)
    # or
    opencode-goal-mode-install --global            # copy install
    

    Restart OpenCode.

    Uninstall (npm)

    opencode-goal-mode-install --global --uninstall   # removes only files it owns
    npm uninstall -g opencode-goal-mode-deepcode
    

    If you manually added files later, delete them from ~/.config/opencode/agents/ and ~/.config/opencode/plugins/.

    From this repo (dev)

    node scripts/install.mjs --global --link   # symlinks
    node scripts/install.mjs --global          # copy + manifest
    

    Same uninstall command works.

    How to use

    1. Open OpenCode TUI (or opencode run -a goal "…").
    2. Agent goal (Tab if needed) — or /goal <objective> for the guided start.
    3. Describe work; the agent calls goal_set with a measurable goal (objective + criteria with verification commands) when there is a real finish line.
    4. Agent uses normal tools (bash, edit, …); verification results are recorded with goal_update as it works.
    5. Let turns complete; auto-continue only happens while a goal is active on the goal agent.
    6. goal_clear / /goal-stop ends the loop; /goal-status, /goal-pause, /goal-resume manage it.

    Plugin tools: goal_set, goal_update, goal_blocked, goal_pause, goal_resume, goal_clear, goal_status.

    Slash commands: /goal, /goal-status, /goal-inspect, /goal-history, /goal-pause, /goal-resume, /goal-stop, /goal-discard, /goal-replace (installed into ~/.config/opencode/commands/).

    Good goals are checkable from the conversation: command exit codes, test output, file contents. Each criterion can carry a verification command — those are checked deterministically from tool evidence before the LLM evaluator runs.

    Configure

    See CUSTOMIZE.md. Short version:

    Key Default Meaning
    enabled true Master switch
    evaluatorModel (session model) provider/model for YES/NO
    maxTurns 0 Cap auto-continues (0 = unlimited)
    noProgressLimit 3 Pause if evaluator repeats the same NO
    abortSuppressMs 120000 After user cancel, no auto-continue
    idleGraceMs 1200 Wait after idle before evaluating
    maxConditionLength 4000 Max chars in a goal_set condition
    transcriptMaxChars 24000 Max transcript chars sent to evaluator
    idleTimeoutMs 120000 Cap one idle-resolve attempt
    evaluatorRetryLimit 5 Retries when evaluator is unavailable
    evaluatorRetryIntervalMs 15000 Delay between those retries
    completionMarker Goal Completed Fallback if evaluator unavailable
    tokenBudget 0 Approx. token cap per goal (0 = unlimited)
    timeBudgetSeconds 0 Wall-clock cap per goal (0 = unlimited)
    maxStuckCount 3 No-progress NOs before the goal is stuck
    scopeGuard true Block edits outside the goal scope
    defaultScope {} Project default {allowed, forbidden} scope
    maxEvidenceEntries 40 FIFO cap on stored evidence per goal
    maxCriteria / maxMilestones 12 Caps for structured goals
    compileGoal true LLM-compile objective → criteria on goal_set
    persistenceFile .opencode/state/goals.json Resume active goals across restarts
    historyDir .goal/history JSON completion reports
    riskGuard true Block risky bash commands while a goal is active
    riskPatterns (list) Regex patterns for the risk guard (deploy, force push, migrations…)
    escalationModel "" Model for continuation turns after repeated strategy resets
    escalateAfterStrategyResets 2 Strategy resets before escalationModel takes over

    Environment: GOAL_MODE_* mirrors keys (GOAL_MODE_EVALUATOR_MODEL, etc.).

    How it really works

    Read GOAL.md for the user-facing walkthrough, or ARCHITECTURE.md for hooks and code layout.

    Benchmark

    scripts/benchmark.mjs runs the same objective on the goal agent across models and compares the Goal Mode history reports (outcome, turns, tokens, time). Requires the opencode CLI on PATH and Goal Mode installed in the target repo.

    # one objective, several models
    npm run benchmark -- --objective "Fix the typo in the README title" \
      --models "anthropic/claude-sonnet-4-5,ordis/deepseek/deepseek-v4-flash"
    
    # in a specific repo, capped turns
    node scripts/benchmark.mjs --cwd ./app --turns 20 --out work/results.json
    
    # custom cases file: { "cases": [{ "name": "x", "model": "p/m", "objective": "…" }] }
    node scripts/benchmark.mjs --cases ./bench-cases.json
    

    Results are written as JSON (default work/benchmark-results.json) and printed as a summary table.

    What's deliberately not included

    • Multiple workers / parallel milestones / sub-agent orchestration — needs OpenCode core support; a single goal/session keeps the controller simple.
    • SQLite persistence — JSON files keep the plugin dependency-free.
    • Sidebar/TUI UI — status goes through goal_status and /goal-status.
    • Permission bypass — Goal Mode never bypasses OpenCode permissions; scope and risk guards only restrict, they never widen.

    Contributing & security

    See CONTRIBUTING.md and SECURITY.md.

    Development

    npm ci
    npm test
    npm run lint
    

    Publishing (maintainers)

    • Tag a release: git tag -a vX.Y.Z -m "..." && git push origin vX.Y.Z
    • The publish.yml workflow runs on the tag (or via Run workflow) and publishes to npm.
    • README + package.json already expose the opencode-goal-mode and opencode-goal-mode-install bins.

    License

    MIT